
Lighting - Video - & Production Design for Performing Arts
Light. Vision. Creation.
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Selected projects

Visual Design across Live, Broadcast and Spatial Experiences
I develop project-specific visual languages. I connect light with stage, media, camera, performance and space as one coherent visual experience.
1. What makes a production memorable?
The audience experiences a production as a whole. That experience is more than the sum of the individual disciplines involved.
Whether experienced live or on screen, the audience does not perceive the individual disciplines, but the way they work together. A production remains memorable when different perspectives, priorities and creative contributions follow a shared direction.
My work begins there. It does not begin with a predefined visual style. It begins with the question of how this particular production needs to feel.

2. Where does the visual language come from?
Every project begins with listening.
My first task is to understand the different perspectives and ideas within the creative team. This also includes the cultural context in which the production will be experienced.
From there, I develop my own creative briefing. It defines what the visual experience needs to achieve, where light should lead or recede and how the design must respond to the audience, the camera and the framework of the production.
My method for Visual Design follows six steps:
Listen → Understand → Connect → Define → Create → Refine
Define turns different perspectives into a clear visual direction. Only then does the design begin. Create and Refine carry that direction through every further phase: development, preparation, rehearsals and production.
This method remains the same, regardless of how far my commission extends.

3. What is my role?
My role usually begins with Lighting Design. Visual Designer describes the broader perspective I bring to it.
I work as part of the creative team. My role is not to claim creative responsibility for every discipline. It is to understand how those disciplines affect the complete visual experience and to shape my own contribution accordingly.
This allows me to join a project while its ideas are still developing. Not every creative intention needs to have been translated into a complete technical brief before the shared creative exchange begins.
My contribution changes from project to project. My responsibility remains the same: to understand the complete image and make decisions in service of the production and its particular audience.
The synthesis is my own, but it develops through exchange with the creative team. I bring no predefined look. I bring the method and judgement to develop the visual experience each production needs.

Creation
4. How does it become reality?
Lighting Design is the starting point of my work.
Depending on the production, my responsibility may extend to:
- Associate Lighting Designer
- Media and Content Design
- Renderings and Animations
- DoP work
- Gaffer
- Lighting Preprogramming
- Lighting Direction
- Lighting Programming
- Lighting Operating
I coordinate the relationship between light and media content. Depending on the commission, I may shape the visual direction of the content, adapt the lighting to it or contribute specific visual elements. Where it serves the production, I can also take responsibility for content design and production.
Under the COLD name, I assemble and lead the specialist crew required to continuously develop the design throughout every project phase and bring it to final realization.
Throughout the project, I test this development against the same question:
Does it strengthen the production as a whole?

5. Experience as proof
Experience is more than the sum of past projects. What I learn from that experience shapes my work and every new decision.
More than three decades and hundreds of productions have shown me how ideas need to change and adapt when they meet their particular audience, cameras, the actual space, the available budget and the technical realities of delivery.
Working across different countries and cultural contexts has also taught me that the same visual idea is not understood in the same way everywhere. Understanding those differences is part of how I understand my work.
My experience allows me to understand a developing brief quickly, recognise conflicts before they become problems and make decisions with the complete production in mind.
My Project History documents the breadth and continuity of this work. The projects presented throughout the website show the different visual results and the consistent method behind them.

About me
Born in Berlin. Earned a high school diploma and completed occupational training as an electronics technician. First job at PIK as an audio and video technician installing TV and radio studios.
This was followed by two semesters of study at the Technical University of Berlin in industrial engineering. From there, I transferred to the Berlin University of Arts to study Social and Business Communication, majoring in Audiovisual Design and Media Planning.
My career in lighting design began as a lighting designer and operator for the now-defunct band “Blind Passengers”. Later I started expanding this freelance work to include other clients.
In the following years, I focused strongly on the design of German and international television formats as well as international trade show presentations in the automotive sector. From there, the scope of my work continued to broaden.
The visual and technical possibilities within my profession continue to evolve. Designs shaped by media and immersive environments now influence the way we perceive visual experiences. As a result, the relationship between light, media, camera, performance and space continues to change and opens up new creative possibilities.
My designs therefore consider the entire chain of media integration. Not as an end in itself, but to continue shaping the complete visual experience. Lighting Design remains the starting point of my work.






















